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2026
- DRAFT: Slint 1.18 Released
- DRAFT: Your UI on a Real Device, as You Type
- DRAFT: Blog post title
- Getting Good Vibes from Slint
- Slint and the Node.js Event Loop
- Slint 1.17 Released
- Servo with Slint Update: Windows Support
- Slint 1.16 Released
- Changing the Default Style in Slint — Deprecating Native-Looking Styles
- Slint 1.15 Released
- Using Servo with Slint: A Journey of Rust and Rendering
2025
- Slint 1.14 Released
- Making Slint Desktop-Ready
- Material 3 Design Comes To Slint
- Slint 1.13 Released with Live-Preview for Rust and C++
- Slint Material Components Tech Preview
- Slint 1.12 Released with WGPU Support, iOS Port, and Figma Variables Integration
- Slint 1.11 adds Color Pickers to Live-Preview and upgrades Python Bindings to Beta
- Slint 1.10 Released with Figma Plugin, Menus, and Live-Preview Data Editing
2024
- Slint 1.9 Released with Revamped Documentation, New Live-Preview Element Inspector, and Translation Bundling
- Slint 1.8 Released with New Property Changed Callbacks, Timer, and Swipe Gesture
- Who's The New Slint UX Designer?
- Property Changed Callback in Slint
- Embracing DSLs in UI Development: Why Learning Slint Isn’t Harder Than Mastering an API
- Slint 1.7 Released with New Widgets, Multi-Window Support, and Live-Preview Redesign
- Slint 1.6 Released with Design Mode Improvements, Python Packages, and Enhanced Accessibility
- Slint 1.5: Embracing Android, Improving Live-Preview, and introducing Pythonic Slint
- Slint 1.4 Released with additional Look and Improved APIs
2023
- 2023: Slint in Review
- Beyond UI: Using Slint with C++
- Slint 1.3 Released with Revamped Native Styles and JavaScript API
- Slint 1.2 Released with Enhanced Platform Abstraction
- Slint 1.1 Released with additional Royalty-Free License
- Introducing Translation Infrastructure in Slint
- Slint 1.0: The Next-Generation Native GUI Toolkit Matures
- Slint 0.3.4 Released
2022
- 2022: Slint in Review
- Upcoming Changes to the Slint Language - Part 2
- Rust and C++ Interoperability
- Upcoming Changes to the Slint Language - Part 1
- Slint 0.3 Released, with a platform API for Microcontrollers
- Slint 0.2.5 Released
- Slint Funding & Hiring
- Porting the Slint UI Toolkit to a Microcontroller with 264K RAM
- Joining the Rust Foundation
- Rust: Adding default cargo features without breaking Semantic Versioning
- SixtyFPS becomes Slint
- SixtyFPS 0.1.6 Released



